Browsed by
Category: Guides

Apex Legends: Octane vs Wraith

Apex Legends: Octane vs Wraith

apex legends boost

Following our previous Lorthar’s Edge vs Blink Dagger post, which you can read over here, today we want to talk about Apex Legends!

Apex Legends is a game all about movement, and the newest character to be revealed takes that very seriously. Introducing Octane, for the price of 12,000 Legend tokens or 750 Apex coins. This bug-eyed masked guy in shorts is all about speed tactics– perfect if you’re good at spotting opportunities quickly and would rather exploit them fast.

His tactical ability provides a six-second speed boost in exchange for a bit of health, which pairs nicely with his passive (health regen out of combat). You can charge in like a berserker when there’s a brief opening, rush over to help a friend, chase someone down, run away from someone chasing you down, etc; the health regeneration encourages riskier tactics. Octane’s ultimate ability is a jump pad that anyone on your team can use for a short-range leap, which is useful for gaining a better position on the field.

How does Octane compare to the rest of the roster? The closest class I can think of is probably the Wraith. The Wraith is different in the sense that her focus is on re-positioning and Octane is just about raw speed. If you think about it, she’s more of a survivalist, and he’s more like her offensive counterpart. Wraith’s tactical move is of course also a speed boost (with invisibility), but it prevents you from attacking or even seeing the enemy. Her passive gives her the heads-up when she’s targeted, but that just allows her to escape with her tactical and get in a safer position. Her ultimate likewise spawns two portals with which you can re-position. With Wraith you’re always thinking about how to initiate, how to leave, and where to stand for maximum effect at the lowest risk.

Octane is sort of like the opposite. Although you can use his speed for defensive purposes, he’s clearly built for a more high-risk play-style. This is the guy who charges in immediately when his opponent glances away for a second, knowing a second is all he needs. Any re-positioning you do with his ultimate is meant to help you get the drop on the enemy, rather than to help you escape, as its range is fairly limited. His tactical probably screams this most of all with the way it leverages speed for health, the quintessential “no pain, no gain” philosophy of combat so characteristic of berserker fighters in other games.

Given all that, I would say Octane calls for a very different mindset than Wraith does. Wraith is for the cautious player who picks her spots carefully, looking for the best advantage at the lowest risk; Octane is for the restless player with a hair trigger offence, looking for the immediate advantage and laughing at risk. This guy works best with hit-and-run tactics, as a gorilla fighter following the “hard to hit, harder to evade” style of combat. Use him if you’re comfortable with snap decisions, reflexive thinking, and you need a character who can move fast enough to carry out your hastily concocted stratagems.

Speaking of stratagems, we strongly recommend trying out Hero Boosting and their Apex Legends boosting services. They are still providing the same Overwatch boost services over at Boosting Hero.

 

Lothar’s Edge or Blink Dagger?

Lothar’s Edge or Blink Dagger?

Many people who play DotA 2 have a bad habit of always choosing Lothar’s Edge, or they always go Blink Dagger without thinking about why the item is a good or bad choice. Sometimes they find out later on in a game why their decision was a bad choice, but they still never learn to correct their mistake when having to decide what item to get in a game later on. I’m going to give you some foundational advice on when to pick up a Blink Dagger and when to go Lothar’s Edge.

A lot of people have a hard time knowing when to choose Lothar’s Edge and when to pick up a Blink Dagger for escape and/or initiation. A good rule of thumb that I like to go by is, make sure to pay attention to if the enemy has any DoT (Damage Over Time) spells or do they have a lot of AoE (Area of Effect) spells.

If they don’t have many DoT spells or AoE spells then you almost always want to get Blink Dagger (make sure you or your teammates buy sentry wards and/or dust if the enemy goes Lothar’s Edge and you will have them looking like a noob every time they try to gank you, otherwise Lothar’s Edge can counter your blink if you get caught off-guard). Blink Dagger will always be the superior item if they can’t disable the cooldown on your dagger. A couple of other things to look out for is if the enemy has heroes that have long range stuns, like Earth Shaker’s Fissure and Monkey King’s Boundless Strike (another thing with Blink Dagger that you have to be careful with is if the enemy is going to have any natural Radiance carriers, as the AoE from Radiance can take your cooldown off if you’re not careful). The AoE and DoT spells can also be devastating to you if you go Blink Dagger, but sometimes you can counter them first as long as you have a hero with good initiation and can wipe them out before they get a chance to initiate on you.

The best time to get Lothar’s Edge is when you can pick off any squishy supports and/or find the enemy carry in the jungle trying to get safe farm. Pay attention to where the enemy is placing sentry wards, because in the higher MMR games, the supports (if they’re good) will provide protection for their carry by placing sentry wards in the jungle and they will also be putting them there to deward their jungle so your team won’t be able to have any valuable vision in their territory. Once you have Lothar’s Edge, you can try to pick off the enemy supports (better if you can pickoff a carry). Try to see how the game is being played out (is the enemy being aggressive or passive) and if the enemy is leaving themselves vulnerable or not to get picked off. The earlier you can pick up the Lothar’s Edge the better. This can cause the enemy support’s to start spending a lot of gold on sentry wards and dust and delay any item they want to get to save their carry later on in the game.

I hope this gives you a better idea of when to get Lothar’s Edge and when to get Blink Dagger. Remember every game is situational. Sometimes Blink Dagger is a better choice (usually it is), but sometimes there might be an enemy hero that you need the Silver Edge upgrade and it will be better to farm Lothar’s Edge and just keep focusing on farming instead of going around ganking a bunch. Always try to pay attention to if the enemy is being passive or aggressive with their play style and adjust how you play accordingly.

To end off this post, we just want to leave a sponsored message, as it so happens our partners www.boostinghero.com and www.heroboosting.com have recently launched their Dota 2 boosting division! If you need help with any tasks in the game, be it gaining MMR or trying your hand at the weekend Battle Cup, you can definitely give them a look-see and I’m sure you’ll find someone useful there!

How to Farm Effectively in Dota 2

How to Farm Effectively in Dota 2

When you pick a carry hero, one of the most important parts of the games is in the beginning stage, and making sure you get enough adequate farm to get the correct items you need to kill the opposing team. Sometimes you might get stuck with a teammate that doesn’t know how to support you very well in your lane, or maybe they just picked a bad laning hero and the enemy heroes are harassing you so much that you can hardly stay in the lane and get any farm. The first thing you need to learn to do is to control the creep equilibrium. This is more important in the mid lane than any other lane but it’s still extremely important when you’re playing as the safe-lane carry.

When the game starts always try to creep-block your creeps to make the enemy creeps end up fighting your creeps close to your tower (not under the tower though, otherwise you will start pushing into their lane). If you want to bring the enemy creeps closer to your tower because you can’t hit them without getting harassed, then what you can do is, stay a little bit behind your creeps and attack the enemy heroes, this will cause the enemy creeps to move past your creeps and start attacking you (also making them come closer to your tower, which will make them easier to get the last hits on).

Pulling is another effective way to get the enemy creeps closer to your tower. Hopefully your support will do this for you, but, if you’re not getting any farm from your lane, sometimes it’s best to pull the lane yourself (you can either stack and pull, or you can do a double pull and pull both the creep camps that are closest to your tower). Be careful if you do the double pull as if the enemy team has any experience at all they can come and try to harass you or steal some of the neutral camps that you pulled. The stack and pull method is the best way to pull but takes a little longer to setup as you have to stack first before you can pull.

Depending on your hero, if you aren’t getting great farm in your lane, it’s important to watch the mini-map and pay attention to any enemy heroes (especially squishy support heroes) that have low health and can easily be finished off with one of your skills or with your ulti). Be careful though because if you leave your lane too much you will lose out on valuable experience in the lane and you have to have a good balance of gold and experience to be effective in the late game. Staying by the tower and pulling the enemy creeps closer to your tower to get last hits is often the best strategy so you can soak up experience, but is not always the case (especially if you’re going against a tri-lane and they’re making farming impossible for you).

The last way to get really good farm, is getting some lifesteal and heading to the neutral camps. The most ideal situation is your supports will buy wards for you so you can farm the neutrals without getting ganked, but when you get into the higher MMR games, you need to sometimes ward yourself (if your teammates aren’t doing it for you) as the supports on the other team will most likely be warding and dewarding your territory so they can try to gain control of the map.

Remember farming is just half the battle, paying attention to what the enemies items are and building the most effective items to win the game is the other half of the battle. Give your team the biggest chance of winning by giving yourself as much gold as possible is the first half to winning the game. Item prioritization and knowing when to join the battle and also what heroes to take out first is the other part to helping your team win the game.

If these tips can’t help you, we have just the thing for you. If you’re getting tired of losing your ranked matches and looking for some professional help, you can hire the guys over at www.heroboosting.com to help you with some Dota 2 boosting (or Apex Legends boosting). You have options of having them play on your account or even together with you in a party, it’s up to you! We’ve personally had one of our staff test out their services and Jim had nothing but good things to say about them.

Subnautica: An Overview

Subnautica: An Overview

It’s pretty rare for a single game to grip me so much that I dedicate the bulk of my free time to it for weeks on end. As some of you may be aware, my tastes in gaming are somewhat eclectic – I have a tendency to prefer slower paced titles that put less emphasis on action and more on exploration, story, or creativity/sandboxing. About a month ago I was fortunate enough to find a game that has all three: the open-world survival game Subnautica.

The general premise of Subnautica is easy to pick up: in it, you play the role of an unnamed crew member stranded alone on an ocean planet after your starship suffers a catastrophic accident. At the outset your only shelter is your damaged life pod bobbing helplessly in the water, and your only supplies are a few measly food and water rations to tide you over until you’re able to find a more sustainable means of eating. From there you’re tasked with diving in to the depths to find materials, salvage the the wreckage of your doomed vessel, and find a way to escape.

When the game first released on Steam Early Access in 2014 it made a modest splash (pun intended). Gamers were intrigued by the unique concept and were drawn in by the beautiful art style and heavy emphasis on exploration. Unfortunately, like many Early Access titles, Subnautica had a lack of content and many gamers eventually moved on to other things. However, a small but dedicated fan base stuck by and watched as Subnautica’s creators (Unknown Worlds Entertainment) routinely updated the game with bug fixes, new features, and most importantly content. Fast forward to today: Subnautica is almost a complete game on the verge of announcing its official release (right now estimated for January 2018) and packed rich with features such as the ability to build custom bases and various submersible vehicles, a diverse array of alien sea life (including some truly terrifying “leviathan” class creatures), and a surprisingly complex story line to work through.

This is the state that I found Subnautica in: not the bare-bones “just another survival game” but a fully fleshed out rich environment that’s truly impressive in its scope. The game map is on par with other open world games such as Skyrim, taking several minutes to traverse corner-to-corner. However you have to remember that Subnautica is underwater, which means you also have several kilometers of DEPTH to cover and explore. This leads to a world that feels staggeringly huge, and as you go deeper and deeper to discover the planet’s mysteries things get more difficult and threatening. Many are tempted to just stay in the shallows and enjoy the plethora of content near the ocean’s surface but trust me, the depths of the game’s story ARE worth exploring despite the risk.

I regret that I don’t have the space to go in to all the great things about Subnautica, so I’ll simply say this: you should definitely try it, even if you’re one of the people who looked at it a few years ago and dismissed it. If you’re a fan of open world exploration at all it will immediately grab hold of you and pull you in to its depths, and you’ll love every minute of it. If you have the time, check out my old guide on the game!

How To Make A Video Game Review

How To Make A Video Game Review

It must sound fun for many individuals to hear that a person can bring home a living out of making a video game review. What people don’t understand is that creating a game review is similarly as hard as any job out there. Regardless of whether you just plan to make a review for casual games or much browser games, it will in any case set aside some opportunity to make a quality review. There are sure regions that you just need to focus your energy on with the end goal to make a sensible review of the game. Here are steps on the most proficient method to make a video game review.

Research About The Game.

It is imperative to incorporate into your review what type of game you are reviewing. It’s additionally valuable to tell your readers when the game was discharged and on which platforms. Recount a little about the story or plot of the game, however, don’t ruin the peruser on imperative events.

Play the Game.

You need to get a few hands-on experiences of the game. You should focus on the accompanying regions:

Gameplay – In this criteria, you can say in regards to how fun the game is, the means by which difficult it is and what kind of adversaries you’d experience and even what a number of levels there are in the game. You can give a few hints and tricks on the best way to play the game. It’s additionally helpful to enlighten the peruser something regarding the one of a kind features of a game, for example, if the game backings daily and night system, joining items to make new items, online mode.

Graphics – Mention specifically how the game resembles. Is it 2D or 3D? There are different sorts of 2D games like platform, isometric, side looking over. The equivalent goes for 3D games. Focus on subtle elements, for example, the character appearances and movement, tell the peruser how you acknowledge or scorn them. Compliment on the visual effects, for example, the glow of flame or shadows in dungeons.

Music or Sound – Some people are simply fans of the game’s arranger from different games and that may very well intrigue your readers. Portray the type of music played all through the game like is it rock, western, ditty. Depict how sound effects help in playing the game or how it isn’t helping the player endure.

Controls – You can consolidate this with the gameplay classification however it won’t hurt to make an uncommon area on how the control system functions. You can begin with the standard equipment required to play the game like a mouse, joystick or DPad and remark on how the controls are set up naturally and if the controls are adjustable. In a few games like blaze games, you can incorporate sound and screen configuration under controls.

Replay Value – If you can make reference to if there are unlockable modes after beating the game then this would post a high enthusiasm for the peruser. For instance, on RPG games side missions are extremely average beside overcoming the last manager. An RPG that doesn’t have a side mission is poor in this class. Castlevania games like Symphony of the Night and Castlevania Order of Ecclesia have great replay values.

Score the Game – Based on the above criteria, it’s likewise helpful to score the game. This is on the grounds that a few readers don’t have the tolerance of perusing the whole review and simply searching for a type of the second opinion of whether the game is great or not. Scores are made only for this reason. You can utilize measurements, for example, a size of 1 to 5 or a size of 1 to 10 or even out and out words, for example, amazing, great or awful.

Finally, tell your general experience of the game. Do you have a fabulous time and would you prescribe to your readers to get it?

Game Overview – Where the Water Tastes Like Wine

Game Overview – Where the Water Tastes Like Wine

As regular readers may know, I’m a big fan of narrative-focused games, sometimes pejoratively referred to as “walking simulators”. Examples of this genre would include games like “Firewatch” and “The Beginner’s Guide”, where the focus is more on being led through the story and less on challenging game mechanics. In fact, many of the games don’t even have traditional game elements like puzzles or over-the-top action. In many of them you just… walk, hence the name. I seem to have found a title that takes this concept and elevate it to a new level: “Where the Water Tastes Like Wine”.

More than anything I find this game intriguing simply because of how different it is. Set in the United States during the depression era, you play as a person who lost a card game with the devil and is now cursed to walk the country listening to people’s stories and spreading them across the land. As the stories spread they slowly get embellished and changed (just as folk lore tends to do in real life) – you could find yourself hearing a story you told someone ages ago only to discover that it’s been completely warped into something new.

The game’s art direction further strengthens this theme of American folk-lore. The visuals are a stunning blend of traditional “hand painted” 2D images bolstered by cel-shaded 3D graphics, which create the feeling that you’re walking through a painting from the 1930’s. The music, as you might imagine, is mostly in the style of that era – lots of blues and and folk singing. Perhaps most striking is the voice talent the studio has managed to snag: names like Melissa Hutchison (Clementine, “The Walking Dead”), Cissy Jones (Delilah, “Firewatch”), and Sting (Do you really need me to explain Sting?) all play characters in the game.

It’s not clear what the end goal of the game is, or if there even is an end goal. What’s more, unlike traditional walking sims “Where the Water Tastes Like Wine” doesn’t focus on a single overarching narrative; instead it invites you to explore the multiple branching stories that each individual character possesses. Also unlike most walking simulators, this game invites you to be an active participant instead of a casual observer – by choosing which stories to share and who to share them to, you’re able to shape how they grow and how they ultimately end up.

Ultimately, this is definitely a game to watch and I plan on trying it myself soon after it releases. I’m not quite sure how it will turn out, but either way I know I’ll have a new story to tell 🙂

7 Useful Tips and Tricks for Overwatch

7 Useful Tips and Tricks for Overwatch

When you find a video game that manages to pull in more than seven million players in its first two weeks of existence, you can be sure that it is the kind that will spark your interest. Blizzard has always been a developer that has exceeded your expectations and the unveiling of Overwatch was not an exception. This lightning fast game will ensure that your free time is always put to good use. If you want to polish your playing skills, are a beginner, or simply want to know what the game has to offer, these Overwatch tips will come in handy!

Fight for overtime

In case you run out of time when trying to capture a point, ensure that you are close enough so that the game can automatically go into overtime. One team member should always remain near the objective in order for the game to continue and to also give you more time for the chance of making a comeback victory!

Make the most of the character swapping

Character swapping may just be one of the best things about Overwatch. If changing a character may benefit you and lead your team to a win then do not hesitate to do this. A single switch may be enough to turn around your performance. Look out for counterpicks and find out which enemy hero is giving your team the most trouble.

Always have a support

Although supports are overlooked, they are quite powerful. Consider characters like Lucio for frontline support and Zenyatta for healing support. Support heroes have extremely powerful ultimates that can make or break any team fight, and provide healing and sustenance for your team. They are absolutely essential if you want to have a good shot at winning.

One role cannot rule them all (LotR reference!)

Overwatch does not come with one perfect role. A team could either be strong or weak depending on a particular challenge. As such, it is important to assess your team and establish the roles that it could be lacking. This will ensure that your team composition is balanced and gives you a fighting chance against the enemy team if they also have a balanced team composition.

Be an aggressive tank

If you are playing a tank then do not be afraid to jump into the fight and establish your presence. Tanks need to cause chaos and confuse the enemies. Your job is to pose a threat for the enemy team, draw their fire, and basically take damage for your team while letting your team counter attack.

Defend and attack

Defense characters should not only be subjected to defending. They can also play offense. For instance, Widowmaker and Mei are heroes that work well on both attack and defense. Don’t let the role of a hero fool you into thinking that you can only play them a certain way.

Ensure that supports are protected

Do not let your supports get attacked, for they are classified as the weakest characters. As already discussed, supports are valuable characters and as such, letting them die would mean your team loses its form of sustain and without heals, it can be hard to win a drawn out team battle.

Overwatch may be a game that comes with a lot of great learning curves, however, with the right enthusiasm, you will learn how to play it in the shortest possible time. With these tips, you can never go wrong! If you are confused about what heroes you should pick, here’s an Overwatch tier list from Boostards that might be helpful when making your pick decisions.