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Hitman 2016 – The Complete First Season

Hitman 2016 – The Complete First Season

Ok, I’ll admit to shedding a few tears when I finally finished Hitman: Absolution. I loved its non-linear gameplay, its twists and turns and manageable maps and characters. I spent a few days playing it exhaustively from start to finish and cheered myself on when I finally made my last kill. This was my first experience with the Hitman series and definitely was not going to be my last. I immediately found the first in the series, and just went from there, indulging my love of first-person shooter games and loving every minute of them. After a slight lapse in new episodes, IO Interactive finally released Hitman 2016: The Complete First Season. Square Enix definitely had the foresight to market this product exhaustively and their attention shifted to making this game available in both smartphone and tablet form, while IO Interactive set its sights on creating a less linear experience, with attention being paid to an open world sandbox concept and making it extremely interactive in terms of the different game playing environments. They even created and integrated new technology known as Glacier 2 rendering, which enhances the AI capabilities of the entire game itself. So, basically, IO Interactive took the time to refresh the Hitman series by updating some of the main features and making them seem new again.

Another wise choice was the decision to release each of the six “episodes” in monthly installments, thereby keeping us baited, one month at a time. Not only did it enable IO Interactive to continually update the game engine, thereby giving us the most up to date, a most deliberate effort so far in the entire series. It also allowed the developers to get continual feedback from the players as each one rolled out, enabling them to improve certain aspects of the game as the players tested them out. In addition to season one, as it is called, there were also bonus episodes offered after the others were distributed. Three, to be exact, know as “The Icon”, “A House Built on Sand” and “Holiday Hoarders”, all which provided three more missions and multiple experiences. That being said, each mission seems to get better and better, basically because IO Interactive had the patience and forethought to slowly release bits and pieces for public consumption. A genius idea if you ask me.

In my opinion, Hitman 2016 is a masterfully designed game, full of much non-linear gameplay. You can play the same mission fifteen times and never see or experience the same thing twice. There are multiple weapons, costumes, camera angles and strategies you can use every time, making for an exciting experience, no matter how many times you’ve played it. It really makes you feel as if you are 47, choosing your own adventure as you move through mission after mission, never experiencing the same thing twice and feeling many levels of exhilaration after the completion of each one.

In terms of episodic gaming, Hitman 2016 takes the cake. It is an intricate and difficult game to get through and it makes the player think long and hard before taking that shot or making that move. It’s AI style and detail-driven design makes for some of the best and most visually stimulating first-person shooter experiences on the market today. I’d definitely recommend you to try out this game if you haven’t already. You probably won’t regret it, and even if you do, feel free to blame me for it!

Graduated from MIT with 2nd class honours. I play games during my free time to de-stress. I also do some writing here and there. Hope you enjoy my articles!
Our Review of Final Fantasy XV

Our Review of Final Fantasy XV

Final Fantasy XV is yet another disappointment from Square Enix, who cannot seem to understand what the fans want from a Final Fantasy title. It’s almost funny – they nailed fan desires on the head with Bravely Default and came very close with Bravely Second, but Final Fantasy XV turns out to be a different beast. Unfortunately, the beast it turns out to be is not the one that Final Fantasy is known and beloved for.

In certain ways, they’ve certainly made an improvement. XV is an open world title, rather than the linear hallways that XIII was known for. This is a welcome and wanted a return to one beloved aspect of Final Fantasy. The glut of side quests and optional content, far outstripping the main story, is another aspect that fans will enjoy wholeheartedly. These things are not enough to save XV in the eyes of most Final Fantasy fans, sadly.

However, the story is sub-par, if we’re going to be generous. Final Fantasy is, or at least was, a franchise known above all for its powerful stories. These often revolved around unlikely, or seemingly unlikely, heroes who had the obligation of saving all from some existential threat. What is XV about? A prince and his eclectic collection of bodyguards saving his kingdom from his fiance’s father. The politics of war. Highways, gas stations, and diners.

As you can no doubt see, it’s rather a depressing departure. Rather than an existential threat to the world of annihilation or despotic tyranny, we will simply save a kingdom from an erstwhile ally. Rather than being an underdog or some unlikely hero with a hidden past, we are to play as a prince. Rather than existing in some high fantasy world with science fiction elements to a greater or lesser degree, we play in a world that, save for monsters and a few other elements, is very like the real one. We see cars and gas stations, talk to people in diners, and then leave to fight monsters.

All of this is yet another disappointment from the once kings of the JRPG genre. Square Enix has demonstrated they understand what we want, and that they are still quite capable of it with the Bravely franchise. Why they persist on using the Final Fantasy name, the name of their premier product, as their experimentation space, burning fans time and time again, while they do ‘the right thing’ with a second tier name, is unknown and bizarre.

It seems that we’ll have to relegate Final Fantasy’s greatness to memory, friends. There are always other companies and other franchises looking to edge into the JRPG market, which at the moment seems to be very promising to us.

Indeed, one possible challenger was released just in February of 2017. Nioh was developed by Team Ninja, and published by Koei Tecmo inside Japan and Sony Interactive Entertainment outside Japan. It’s an action RPG, so hardly a heir to Final Fantasy’s turn-based glory of old, but for what it is it seems to be excellent. It’s been compared most often to Dark Souls, another no-name franchise that turned out to be a fan favorite, just like Final Fantasy once was. Look forward to our Nioh review, friends!

Graduated from MIT with 2nd class honours. I play games during my free time to de-stress. I also do some writing here and there. Hope you enjoy my articles!
A Brief Review Of Battlefield 1

A Brief Review Of Battlefield 1

A Respectful Homage To The First World War

Battlefield 1 is actually a military shooting masterpiece which was created by EA DICE. It transforms the extensive battlefields of World War I into an amazing and rewarding shooter which challenges gamers in ways that have been mostly lacking from the FPS genre for decades.

For individuals who have no idea, World War I had been fought between 1914 and 1918, and its ending was the deadliest battle in the history of mankind, with more than 17 million dead. The war was actually fought between the Central Powers and the Allied Powers, and there were more than 20 countries involved between the 2 sides.

Somehow, DICE was able to capture most of these facets masterfully. This game features a variety of maps, which range from dug out ditches to desert villages to mountainous hills. It’s a remarkable spread of destinations, and each spot feels and plays in a different way.

Superbly Immersive

No building on Battlefield 1 is secure. A gamer may think that the windmill which they observe is actually a hearty fortification, but then find out that it is a tank shell or perhaps an explosive mortar to completely destroy the building. The same will also apply to sand bags and most of the trench fortifications. Nevertheless, an explosion which sends fumes, as well as debris flying, does not only destroy, but also reshapes. The walls of the aforesaid windmill might now produce a rubble pile at the bottom of the building, offering a different kind of cover for all those on the ground. The colors of light are likewise outstanding, as fog, dirt, gas, fumes, and other things can significantly alter the look of a battle.

You will find as many as 7 game modes being offered. 5 are standard multiplayer modes (Conquest, War Pigeon, Team Death Match, Rush, and Domination). The 6th mode is Operations, the very best of all the multiplayer modes. The Operation features 2 maps, and in case the assailants take all the objectives in the 1st, then this game will move to the 2nd map. In case both these maps are taken, the assailants win, however, if the defenders manage to hold them off, they win. If the assailants fall short, they get one more chance – this time, strengthened by a Behemoth. In case the attackers are unsuccessful 3 times, the defenders will win.

Great Design

The gameplay is excellent. Every single gun feels unique, and more than half the weapons are bolt-action or semi-automatic, although 3 of the 4 classes have automatic options obtainable. Assault has got the most effective anti-tank weapon, Support features mortars as well as ammo, Medic can revive as well as heal, whilst Snipers obtain gear for spotting and armaments with high range optics.

Included in the graceful gunplay are armored vehicles, tanks, biplanes, behemoths, and horses. While unique in design, many of these work just like the earlier battlefield games. Behemoths are giant weapons which one side may use to reshape a conflict. The Dreadnaught features a number of heavy artillery cannons which can demolish any structure. The Armored Train has got just one artillery cannon as well as heavy machine guns. All of these have different pros and cons, and all can be demolished. Nevertheless, when employed successfully, a Behemoth will be able to swing an Operation or Conquest in favor of the group operating it.

Conclusively

In general, it is among the best Battlefield video games ever made. It features a meaningful (although undoubtedly short) single player campaign. It has got a lot of multiplayer modes, and 9 diverse maps. Even though there is not really as much customization as in the earlier games, the fantastic gameplay ought to more than make up for the shortcoming to fully customize a weapon. Battlefield 1 was definitely a blast for us to play and review. It’s one of the most epic first person shooters ever published. DICE really outdid themselves on this one.

Graduated from MIT with 2nd class honours. I play games during my free time to de-stress. I also do some writing here and there. Hope you enjoy my articles!