Jet Set Games is on the lookout for a CG Artist to join the team. You’d be working with a small and nimble group of artists, designers, and programmers, so you’ll need to be a capable problem solver, eager to take on challenges — someone who’s comfortable with direction and criticism, who can learn new skills, and wear multiple hats.
We are looking for a generalist (you know, good at everything)… the more of the following you can do, the better!
- Create 3D models for characters, objects and environments
- Create texture maps and apply them to 3D models
- Create particle effects
- Create 2D art for user interfaces
- Rig and animate 3D characters
- Create concept art
- Create low resolution 2D characters and objects (sprites)
You’ll need to be proficient in one or more of these:
- Autodesk Maya or equivalent 3D software
- Adobe Photoshop
- Traditional arts (painting, drawing, etc)
- Corel Painter
Responsibilities may include one or more of the following:
- Conceptualizing characters, environments and other game elements
- Modeling 3D characters, environments and objects
- Texture mapping characters, environments and objects
- Creating particle effects using proprietary tools
- Rigging and animating 3D characters
- Creating 2D art for user interfaces
- Creating and animating 2D sprites
Requirements:
- A portfolio (digital or traditional) demonstrating professional level art ability
- 2 or more years in game development
Interested? We look forward to hearing from you!
